Flutter Entertainment saw strong gains in the first quarter of the year. Robust performance in its US operations drove this growth. It also benefited from continued expansion across key international markets.

US business of Flutter accounted for almost $1.7 billion in revenue in the first quarter of the year. This marks an 18% year-on-year increase compared to the same period in 2024.
FanDuel‘s sportsbook performance reportedly fueled this growth. Revenue rose by 15%, supported by an 8% increase in handle. The handle reached $14.6 billion. The operator retained a 43% gross gaming revenue market share in the United States online sports betting.
Growing 32% from first quarter of 2024 to $472 million, US iGaming was another standout performer. The number of monthly average players rose 11% to 4.3 million in the United States across both verticals.
The sportsbook’s net revenue margin stood at 7.8%. The company achieved this despite what it called adverse outcomes during March Madness.
Adjusted EBITDA grew by 20% to $616 million. US adjusted EBITDA reached $161 million. This marks a more than fivefold increase from the first quarter of 2024.
Group net income for Q1 2025 reached $335 million. This is a sharp turnaround from the $177 million loss in Q1 2024. Operational efficiency and revenue scale specifically drove this improvement in North America.
Flutter reported an 8% increase in total global monthly active users. This brought its customer base to nearly 14.9 million during the quarter.
International revenue reached just under $2 billion. This is a 1% increase. Nonetheless, adjusted EBITDA for the segment slipped 1% to $518 million. While iGaming posted modest growth of 4%, reaching $1.1 billion, sportsbook revenue declined 2% to $880 million.
The United Kingdom and Ireland generated $882 million in revenue, among regional performance, up 2%. Southern Europe and Africa delivered $448 million. This is a 14% increase and Central and Eastern Europe contributed $140 million, up 15%.