Licensed gambling businesses in Sweden made SEK 7 billion or ~£552 million in the second quarter of the year. This is a 1.9% increase over the same period in the previous year.

One determines turnover by subtracting players’ winnings from their stakes. The quarterly findings coincide with the ongoing development of Sweden’s gambling industry. The industry has been operating under laws that have been in effect since 2019.
Reaching almost 128,000, the self-exclusion programme of the nation has seen a 2.2% increase in users at the same time.
In 2024, the Swedish gambling market had a total annual turnover of SEK 28.848 billion (£2.196 billion). This equals SEK 3,325 (£262.21) per resident over the age of 18. It is also estimated at 0.9% of the population’s disposable income.
In Q2 2025, commercial online gaming and betting generated SEK 4.632 billion (£365 million). The state lottery and slots contributed another SEK 1.423 billion (£112 million) to the total.
Earlier in the year, physical casino operations were closed. As a result, state casinos, mainly Casino Cosmopol, generated only SEK 8 million (£630,904) in revenue.
Land-based commercial gaming brought in SEK 63 million (£4 million) for the quarter. Lotteries and public games contributed SEK 846 million (£66 million). Hall bingo added SEK 49 million (£3 million).
Almost 128,000 people have enrolled in the self-exclusion programme Spelpaus. It lets users block themselves from all gambling operators with a Swedish license.
This is a quarterly increase of 2.2%. It continues the consistent growth trend seen since the program began in 2019.
The service covers all types of gambling allowed in Sweden. This includes slots, online casinos, sports betting, bingo, lotteries, as well as physical gambling establishments.
The Q2 results show that online gaming and betting remain the biggest source of revenue in Sweden’s regulated gambling market.
The concurrent rise in self-exclusion registrations demonstrates continued attempts in the Swedish regulatory framework to strike a balance between market expansion, as well as responsible gaming policies.